Brass: Birmingham is an economic strategy game sequel to Martin Wallace's 2007 masterpiece, Brass. Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years 1770-1870. Players develop, build, and establish industries and networks to exploit market demands. Each round, players take turns performing two actions: Build, Network, Develop, Sell, Loan, or Scout. The Scout action allows players to discard three cards and take a wild location and wild industry card, replacing the original game's Double Action Build.